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décembreBattlefield 6 Will Be Series’ Biggest Game, Release Set For Holiday 2021
A modern setting for Battlefield 6 is the most likely choice for a time period. World War 2 hype/interest died off pretty quickly after 2018, and Battlefield 5 already touched on WW2 so the franchise will likely be moving on to something new. Some of the most popular Battlefield games like Bad Company and Battlefield 3/4 were also based on modern combat, so coming back to the 21st century would be a safe bet. Despite the trite comparison, it is worth noting that Call of Duty: Modern Warfare has seen great success in returning to one of that franchise's most popular time periods as w
For all the great success that Battlefield 1 brought to EA's flagship shooter, Battlefield 5 failed to capitalize on that momentum. As for Call of Duty , Black Ops 4 still performed considerably well and now Modern Warfare and Warzone are even better. To many this debate has been put on hold, but Battlefield has made a resurgence from a poor title before. Both series are poised for their next entries over the course of this next year of releases, meaning this debate could come b
Battlefield 3 and Battlefield 4 were both based on modern combat , and saw the greatest commercial success prior to the best-selling Battlefield 1 . Plus, modern military has actually advanced incredibly since 2014 with higher usage of drones and autonomous ordnance, so there's plenty of new material for Battlefield 6 to expl
Only problem with taking the adventurous route with Battlefield is that the game could potentially dip into risky territory. Conflicts that simply are lesser known, not as long-lasting, or even uninteresting from a gameplay perspective could make developing these games that much less feasible. It's very unlikely Battlefield 6 would select anything that's pre-20th century that isn't WW2 or the Vietnam War, but there is the tiniest chance that a spin-off title or mainline entry could explore a conflict not often seen in ga
Call of Duty , despite being relatively on top of its game in the past year, will need to determine how it's going to shake things up for its annual release. Modern Warfare added a lot of different changes that made the game very similar to Battlefield , especially with the revamp of the Ground War multiplayer mode. But Call of Duty could run into an issue if Battlefield is able to follow up with its own core modes that ends up being a better version of Ground War. Black Ops 4 introduced Blackout as its standout mode to great acclaim, but with Warzone out and continually boasting huge player numbers, 2020's Call of Duty wouldn't want to compete with that . This year's Call of Duty will need to figure out what its core difference will be this year, and Zombies can only carry Treyarch so
Assuming Battlefield still wants to revisit other pivotal points in history, there is one time period the franchise touched on very briefly. Returning to Vietnam would be perfect for the Battlefield franchise because the combat during the Vietnam War emphasizes what the series has done best. Plus, a vignette-style campaign like in Battlefield 1 but set during the Vietnam War could be incredibly interesting, and considering the many diverse perspectives the player could view the war through would provide a very compelling story. Chaotic firefights in jungles, lush and varied scenery, and paired with destruction Battlefield is known for, a Vietnam time period would evoke serious Bad Company 2 vi
"Functionally" is the key word there, as later games featured destruction as more of a gimmick rather than a pivotal game mechanic. Battlefield 4 harkened back to this idea with its "Levolution Events" during certain Operations, but they were highly scripted and not as dynamic like the Bad Company games. The beauty of Battlefield: Bad Company __ and Bad Company 2 's destruction wasn't in the mechanic itself, but how each map was designed with destructibility in mind. Strategy for rushing M-COM stations in Bad Company 2 could change depending whether it was worth it to plant a bomb, or if it was more feasible just to take the entire building down. Bad Company 2 excelled at balancing environment design with destruction mechanics very well, a concept that's been lost on recent Battlefield ga
What's more impressive is how, even with all these elements of choice and weapon customization, guns still fit right in with the staples of the Create-A-Class system. Even amongst all of the possibilities of unfair advantages with Gunsmith, the system was balanced surprisingly well with perk distribution in multiplayer. Duplicates like faster reloading perks were adjusted and changed, and some existing perks were routed into different tiers to compensate for new weapon perks and attachments. Gunsmith's comprehensive customization allowed greater variety, largely without sacrificing competitive balance in the process. There have been some egregious exceptions in Modern Warfare like the GRAU , but for the most part the game has aptly balanced guns and Battlefield2042Hq.Com perks quite w
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